In StarCraft, a real-time strategy game, you play three different campaigns of missions, each one playing as one of three races: Terrans, Protoss, or Zerg. In the original soundtrack, there is a clear separation in the sounds used to underscore the gameplay of each campaign, setting the tone when commanding each race. Originally released in… Read more »
Music in Games Society
GameTunes Unleashed: Videri String Quartet Residency
The Videri String Quartet Gaming Residency is an exciting collaboration between the Music and Games Society and the nationally renowned Videri String Quartet, a professional string quartet at the crossroads of video game music and classical repertoire. Throughout this residency Videri will be providing their expert knowledge and phenomenal artistry through a variety of events… Read more »
Music in Games Society Levels Up
Listen to a podcast about Michael’s project The Music in Games Society (MGS) “is designed to create an interdisciplinary platform for students and faculty to express their interests for game sound and game design”. Founded and run by Michael Klinberg, a Masters student in Music Education, this on-campus IU group has exploded in popularity garnering… Read more »