The original soundtrack for Sifu is a rollercoaster of momentum within the heat of battle. This is a soundtrack that is a completely different experience when listening to it alone, compared to hearing it while playing the game. (This is true for nearly every game, but I find this one particularly notable.) When playing Sifu,… Read more »
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SOUNDTRACK OF THE WEEK #29 – House Flipper (Music by Draco Nared)
SOUNDTRACK OF THE WEEK #29 – House Flipper (Music by Draco Nared) House Flipper is one of the most addictive simulation games of the past decade, especially with its more recent sequel, House Flipper 2, gaining large audiences among content creators online. Being a sandbox with endless possibilities in how you can create your dream… Read more »
Weekly Digest: Cultural diplomacy in South Africa from UM, JSoM alumni receive awards, new works from Erik Satie, a new festival in NY emerges, new apps for music creators, and more
FEATURE “A Service to the Nation” — The University of Michigan Symphony Orchestra Tours South Africa Unanswered Question: Joseph Horowitz During the long Cold War decades, the US sent musicians abroad to countries where we were competing for influence with other major powers — where we were insufficiently known or not sympathetically understood. South… Read more »
AlgoRhythms: The World of Music and AI – Videos Available!
You’re invited to watch the seven panel discussions from the 2025 AlgoRhythms: The World of Music and AI, a summit hosted by the IU Jacobs School of Music, Maurer School of Law, IU Innovates, and IU/ Bloomington Partners, with national thinkers, startups, and legal minds in the vibrant creative ecosystem. All conversations are now available… Read more »
Weekly Digest: Sony opens up virtual studio to all, MusicNOW festival ‘paused’, Kharkiv ballet endures, and more.
FEATURE Sony Corp Opens up 360 Virtual Mixing Audio Tech to Music Creators and More Music Business Worldwide: Mandy Dalugdug The technology uses specialized headphones to recreate the acoustic environment of professional studios, allowing anyone to produce studio-quality mixes in any location. RESEARCH AND OPINION Ingredients for brilliance Aeon: Julia F Christensen An immersive ‘flow… Read more »
Weekly Digest: The hidden power of cultural exchange, Napster as a warning for AI, how Tiny Desk Concerts became big, and more.
FEATURE The Hidden Power of Cultural Exchanges in Countering Propaganda and Fostering International Goodwill The Conversation: Nicholas J. Cull At a time when China is believed to spend about US$8 billion annually sending its ideas and culture around the world, President Donald Trump has proposed to cut by 93% the part of the State Department… Read more »
SOUNDTRACK OF THE WEEK #27 – Spiritfarer (Music by Max LL)
This week’s featured soundtrack is one of my favorite collections of music to one of the coziest indie games out there. If you haven’t played the game or heard the music yet, now is the time to check them out! – Sy Anderson Listen on YouTube > Listen on Spotify > Game Summary: “Spiritfarer® is… Read more »
SOUNDTRACK OF THE WEEK #25 – Assassin’s Creed II (Music by Jesper Kyd)
SOUNDTRACK OF THE WEEK #25 – Assassin’s Creed II (Music by Jesper Kyd) Often debated to be one of, if not the, best game in the series, Assassin’s Creed II ran with the fuse lit by its predecessor and exploded the series forward in full force. While many fell in love with Assassin’s Creed for its… Read more »
SOUNDTRACK OF THE WEEK #24 – Schedule I (Music by KAESUL)
SOUNDTRACK OF THE WEEK #24 – Schedule I (Music by KAESUL) Schedule I is a goofy crime and . . . gardening . . . simulator focused on gameplay with management mechanics in order to expand your resources. The game went viral online following its March 24th release, though I found myself without the interest or… Read more »
SOUNDTRACK OF THE WEEK #23 – DOOM [2016] (Music by Mick Gordon)
I and many others are excited for the release of DOOM: The Dark Ages later this week. In anticipation, this week’s (somewhat selfish) selection is Mick Gordon’s soundtrack for DOOM [2016], one of if not the most intense soundtrack in the history of video game music. Gordon’s music obviously falls into the camp of (progressive)… Read more »