This is the 4th Annual Teach, Play, Learn Conference which brings together stakeholders interested in exploring how games and play can be effective tools for learning. The goals of the conference are to:
generate awareness and interest in the changing technologies and pedagogies in the quickly evolving area of educational games and playful learning.
demonstrate benefits of using games as part of classroom education.
showcase practical solutions for the design and implementation of games in the educational context.
For more information and to register, go to this link.