Active Learning is a term that is almost used generically when we discuss educational interventions. McConnell (1996) defined active learning in the computer science classroom as approaches that “…get students involved in activity in the classroom rather than passively listening to a lecture. Kramer and Nicoletti (2023) note in an article discussing the positive impacts… Read more »
Artificial Intelligence
Teach AI
TeachAI is an educational resource designed to help education leaders and their communities realize the potential benefits of artificial intelligence (AI) while addressing the potential risks. While the site is primarily aimed at K-12 educators, it integrates resources specific to higher education, such as Strategies for Teaching Well When Students Have Access to Artificial Intelligence (AI) Generation… Read more »
2023 State of Student Success and Engagement in Higher Education
Instructure, the company that created Canvas, has released the report: The 2023 State of Student Success and Engagement in Higher Education. They worked with Hanover Research to field a survey in 17 countries, asking for the perspectives of 6,100 current students, administrators, and faculty from 2-year, 4-year, public, and private higher education institutions in order to answer… Read more »
Quick Tip – AI Prompts for Teaching
Dr. Cynthia Alby developed the resource “Cut and Paste AI Prompts” for instructors. This comprehensive guide intends to provide instructors not only with prompts, but techniques to effectively experiment with various AI tools specific to various practices of teaching, such as course design, assessment development, and lesson planning. As Dr. Alby notes, “I have found that providing… Read more »
Evidence Based Frameworks for Course Design | Upcoming Conferences | Report
If you are considering redesigning your course over the summer (or working on the design of a new course), the following are a few evidence based frameworks for course design. Note: Many of these frameworks work in tandem with each other. Backward Design / Understanding by Design Backward design outlines a course planning approach that starts… Read more »
Resource: Adapting Your Teaching to Generative AI Tools
In this handout created by educational developers Doug Holton & Ilene Frank, five ways to adapt your teaching to generative AI Tools are discussed: Check for or Prevent AI-Generated Work Utilize Synchronous Teaching & Learning Sessions Assess the Process, Not (Just) the Product Make Your Assessments More Authentic, Open, or Collaborative Incorporate AI Tools into… Read more »